Απάντηση
09/04/2008 13:28 Καθαριότητα  Παράθεση
gvreΣυνολικά Μηνύματα: 4#5 Στην κατηγορία αυτή μπορείτε να μας λέτε τη γνώμη σας και τις παρατηρήσεις σας για το σημαντικό θέμα της καθαριότητας στο Ρέθυμνο.
09/03/2011 19:28  Παράθεση
katkatΣυνολικά Μηνύματα: 2#17

Ελπίζω όλοι να συμμορφωθούμε επιτέλους στο θέμα της καθαριότητας και της ανακυκλωσης.

 

http://www.greenpeace.org/greece/

http://www.rotise.gr/arthra/emfanisi/boithiste-to-periballon.html

 

09/03/2011 19:30  Παράθεση
katkatΣυνολικά Μηνύματα: 2#18
21/05/2018 15:00  Παράθεση
jamespotterΣυνολικά Μηνύματα: 2#26

HI,

Cleanliness mechanism creates a very frustrating game play. As soon as it starts to drop, it lowers productivity continuously from 100 to 90%. The problem with that logic is that you have to constantly clean animal feeder to maintain 100% productivity. This could be very frustrating at higher game time speed. My cleanliness remains between 100% and 1%, we should get a full 10% bonus from it. Once cleanliness drops to 0%, we should lose the cleanliness bonus all at once. Similar to how food or water works now. As long as our feeding or watering is 1% full, we get a full bonus to productivity. Productivity does not decrease 1% at a time as food and water are depleted. Cleanliness should work the same way.

Please help.

I did not find the right solution from the internet.

References:

https://forum.giants-software.com/viewtopic.php?t=99356

[url = https: //jobs.vidzzy.com/hire-creative-video-marketing-service/] Creative video marketing service [/ url]

Thanks!

21/05/2018 15:01  Παράθεση
jamespotterΣυνολικά Μηνύματα: 2#27

HI,

Cleanliness mechanism creates a very frustrating game play. As soon as it starts to drop, it lowers productivity continuously from 100 to 90%. The problem with that logic is that you have to constantly clean animal feeder to maintain 100% productivity. This could be very frustrating at higher game time speed. My cleanliness remains between 100% and 1%, we should get a full 10% bonus from it. Once cleanliness drops to 0%, we should lose the cleanliness bonus all at once. Similar to how food or water works now. As long as our feeding or watering is 1% full, we get a full bonus to productivity. Productivity does not decrease 1% at a time as food and water are depleted. Cleanliness should work the same way.

Please help.

I did not find the right solution from the internet.

References:

https://forum.giants-software.com/viewtopic.php?t=99356

Creative video marketing service

 

Thanks!

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