jamespotterΣυνολικά Μηνύματα: 2#26 |
HI,
Cleanliness mechanism creates a very frustrating game play. As soon as it starts to drop, it lowers productivity continuously from 100 to 90%. The problem with that logic is that you have to constantly clean animal feeder to maintain 100% productivity. This could be very frustrating at higher game time speed. My cleanliness remains between 100% and 1%, we should get a full 10% bonus from it. Once cleanliness drops to 0%, we should lose the cleanliness bonus all at once. Similar to how food or water works now. As long as our feeding or watering is 1% full, we get a full bonus to productivity. Productivity does not decrease 1% at a time as food and water are depleted. Cleanliness should work the same way.
Please help.
I did not find the right solution from the internet.
References:
https://forum.giants-software.com/viewtopic.php?t=99356
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Thanks! |